<?xml version="1.0" encoding="utf-8"?>
<ModProjectConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
 <Title>Siesta Blend</Title>
 <ModVersion>1</ModVersion>
 <ModelConfig>
  <ModelType>Common</ModelType>
  <IconFile />
  <PreviewFile />
  <Presets />
  <Item ItemCategory="Chest" />
  <Item ItemCategory="Bra" />
  <Item ItemCategory="Panty" />
  <Item ItemCategory="Skirt" />
  <Item ItemCategory="Gloves" />
  <Item ItemCategory="Shoes" />
  <Item ItemCategory="Accessory1" />
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4" />
 </ModelConfig>
 <ModelConfig>
  <ModelType>Honoka</ModelType>
  <IconFile>preview\icon.png</IconFile>
  <PreviewFile>preview\preview.png</PreviewFile>
  <Presets>
   <Preset Name="Preset 1">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="1" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="1" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="1" />
   </Preset>
   <Preset Name="Preset 2">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="2" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="1" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="1" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="1" />
   </Preset>
   <Preset Name="Preset 3">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="3" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 4">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="4" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 5">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="1" />
   </Preset>
   <Preset Name="Preset 6">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="2" />
   </Preset>
   <Preset Name="Preset 7">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="6" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="2" />
   </Preset>
   <Preset Name="Preset 8">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="0" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="2" />
   </Preset>
   <Preset Name="Preset 9">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="3" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 10">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="5" />
    <PresetOption Category="Panty" Option="5" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 11">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="7" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 12">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="8" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 13">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="7" />
    <PresetOption Category="Panty" Option="8" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 14">
    <PresetOption Category="Chest" Option="2" />
    <PresetOption Category="Bra" Option="8" />
    <PresetOption Category="Panty" Option="6" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 15">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="0" />
    <PresetOption Category="Panty" Option="3" />
    <PresetOption Category="Skirt" Option="1" />
    <PresetOption Category="Gloves" Option="1" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
  </Presets>
  <Item ItemCategory="Chest">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\necklace.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\necklace.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
   </Option>
   <Option>
    <Name>Option_2</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\malf\M_necklace.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\malf\M_necklace.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
   </Option>
  </Item>
  <Item ItemCategory="Bra">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\bra_cover.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra_cover.vb</VertexBuffer>
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     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\bra\000602.0-[commandlistclothes]-ps-t0=7598a645.dds</PST0Texture>
     <PST1Texture>texture\bra\000602.1-[commandlistclothes]-ps-t1=0cc0c792.dds</PST1Texture>
     <PST2Texture>texture\bra\000602.2-[commandlistclothes]-ps-t2=363754db.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_white_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\bra_strap.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra_strap.vb</VertexBuffer>
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     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\bra\000602.0-[commandlistclothes]-ps-t0=7598a645.dds</PST0Texture>
     <PST1Texture>texture\bra\000602.1-[commandlistclothes]-ps-t1=0cc0c792.dds</PST1Texture>
     <PST2Texture>texture\bra\000602.2-[commandlistclothes]-ps-t2=363754db.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\bra_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra_metal.vb</VertexBuffer>
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     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\bra\000602.0-[commandlistclothes]-ps-t0=7598a645.dds</PST0Texture>
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    <SolidMesh>
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra_flower.vb</VertexBuffer>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\breast.vb</VertexBuffer>
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     <MeshType>Breast</MeshType>
    </BodyMesh>
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    <Name>wet</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra_cover.vb</VertexBuffer>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
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    <SolidMesh>
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    <SolidMesh>
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    <SolidMesh>
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      <Format>DXGI_FORMAT_R16_UINT</Format>
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     </ShadowMesh>
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     <Format>DXGI_FORMAT_R16_UINT</Format>
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     <MeshType>Breast</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Malf</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
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     <ShadowMesh IsNull="false" IsDefault="true">
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    <SolidMesh>
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      <Format>DXGI_FORMAT_R16_UINT</Format>
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     <PST0Texture>texture\bra\000602.0-[commandlistclothes]-ps-t0=7598a645.dds</PST0Texture>
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    <SolidMesh>
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     <MeshType>Breast</MeshType>
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     <PST0Texture>texture\panty\trans.dds</PST0Texture>
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     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
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    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Skirt">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\skirt_up.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\skirt_up.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\apron\000605.0-[commandlistclothes]-ps-t0=0c448b68.dds</PST0Texture>
     <PST1Texture>texture\apron\000605.1-[commandlistclothes]-ps-t1=12f2566f.dds</PST1Texture>
     <PST2Texture>texture\apron\000605.2-[commandlistclothes]-ps-t2=af4f8f43.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\skirt_up_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\skirt_up_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\apron\000605.0-[commandlistclothes]-ps-t0=0c448b68.dds</PST0Texture>
     <PST1Texture>texture\apron\000605.1-[commandlistclothes]-ps-t1=12f2566f.dds</PST1Texture>
     <PST2Texture>texture\apron\000605.2-[commandlistclothes]-ps-t2=af4f8f43.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\skirt_low.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\skirt_low.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\apron\000605.0-[commandlistclothes]-ps-t0=0c448b68.dds</PST0Texture>
     <PST1Texture>texture\apron\000605.1-[commandlistclothes]-ps-t1=12f2566f.dds</PST1Texture>
     <PST2Texture>texture\apron\000605.2-[commandlistclothes]-ps-t2=af4f8f43.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\skirt_pin.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\skirt_pin.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\apron\000605.0-[commandlistclothes]-ps-t0=0c448b68.dds</PST0Texture>
     <PST1Texture>texture\apron\000605.1-[commandlistclothes]-ps-t1=12f2566f.dds</PST1Texture>
     <PST2Texture>texture\apron\000605.2-[commandlistclothes]-ps-t2=af4f8f43.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
   </Option>
  </Item>
  <Item ItemCategory="Gloves">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\arm_orna.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\arm_orna.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Arm</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>FingerNail</MeshType>
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Shoes">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\shoes.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\shoes.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\leg_orna.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\leg_orna.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
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     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
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    <BodyMesh IsNull="false" IsDefault="false">
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     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\legs.vb</VertexBuffer>
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     <MeshType>Leg</MeshType>
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    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\toenail.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\toenail.vb</VertexBuffer>
     <Stride>76</Stride>
     <MeshType>ToeNail</MeshType>
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   <Option>
    <Name>Option_2</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\shoes.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\shoes.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
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    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\legs.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\legs.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>Leg</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\toenail.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\toenail.vb</VertexBuffer>
     <Stride>76</Stride>
     <MeshType>ToeNail</MeshType>
    </BodyMesh>
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   <Option>
    <Name>Option_3</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\leg_orna.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\leg_orna.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
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    <BodyMesh IsNull="false" IsDefault="true">
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     <MeshType>Leg</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\toenail.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\toenail.vb</VertexBuffer>
     <Stride>76</Stride>
     <MeshType>ToeNail</MeshType>
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Accessory1">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\hat1.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\hat1.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\hat\D.dds</PST0Texture>
     <PST1Texture>texture\hat\N.dds</PST1Texture>
     <PST2Texture>texture\hat\S.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
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   <Option>
    <Name>Option_2</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\hat2.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\hat2.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\hat\D.dds</PST0Texture>
     <PST1Texture>texture\hat\N.dds</PST1Texture>
     <PST2Texture>texture\hat\S.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
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   <Option>
    <Name>Option_3</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\hat3.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     </ShadowMesh>
     <PST0Texture>texture\hat\D.dds</PST0Texture>
     <PST1Texture>texture\hat\N.dds</PST1Texture>
     <PST2Texture>texture\hat\S.dds</PST2Texture>
     <PSCB2Buffer>buf\cloth_color_tama_nun.buf</PSCB2Buffer>
    </SolidMesh>
   </Option>
  </Item>
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
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     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_front.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_front.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
    </AlphaMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_sleeve.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_sleeve.vb</VertexBuffer>
      <Stride>76</Stride>
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     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
    </AlphaMesh>
   </Option>
   <Option>
    <Name>Open</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\edit\E_coat_front.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\edit\E_coat_front.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
    </AlphaMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_sleeve.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_sleeve.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
    </AlphaMesh>
   </Option>
   <Option>
    <Name>Option_3</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_front.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_front.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
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   </Option>
   <Option>
    <Name>Option_4</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\coat_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\coat_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\panty\000621.0-[commandlistclothes]-ps-t0=06373ca7.dds</PST0Texture>
     <PST1Texture>texture\panty\000621.1-[commandlistclothes]-ps-t1=6cf0e674.dds</PST1Texture>
     <PST2Texture>texture\panty\000621.2-[commandlistclothes]-ps-t2=69467be0.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\edit\E_coat_front.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\edit\E_coat_front.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\coat\000722.0-[commandlistclothes]-ps-t0=ba8e8987.dds</PST0Texture>
     <PST1Texture>texture\coat\000722.1-[commandlistclothes]-ps-t1=092d2ca3.dds</PST1Texture>
     <PST2Texture>texture\coat\000722.2-[commandlistclothes]-ps-t2=0b266415.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_matte_lei_stella.buf</PSCB2Buffer>
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   </Option>
  </Item>
 </ModelConfig>
 <ModelConfig>
  <ModelType>MarieRose</ModelType>
  <IconFile />
  <PreviewFile />
  <Presets />
  <Item ItemCategory="Chest" />
  <Item ItemCategory="Bra" />
  <Item ItemCategory="Panty" />
  <Item ItemCategory="Skirt" />
  <Item ItemCategory="Gloves" />
  <Item ItemCategory="Shoes" />
  <Item ItemCategory="Accessory1" />
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4" />
 </ModelConfig>
</ModProjectConfig>