<?xml version="1.0" encoding="utf-8"?>
<ModProjectConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
 <Title>Bursting Chaps</Title>
 <ModVersion>1</ModVersion>
 <ModelConfig>
  <ModelType>Common</ModelType>
  <IconFile />
  <PreviewFile />
  <Presets />
  <Item ItemCategory="Chest" />
  <Item ItemCategory="Bra" />
  <Item ItemCategory="Panty" />
  <Item ItemCategory="Skirt" />
  <Item ItemCategory="Gloves" />
  <Item ItemCategory="Shoes" />
  <Item ItemCategory="Accessory1" />
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4" />
 </ModelConfig>
 <ModelConfig>
  <ModelType>Honoka</ModelType>
  <IconFile>preview\icon.png</IconFile>
  <PreviewFile>preview\preview.png</PreviewFile>
  <Presets>
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    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="1" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 2">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="2" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="2" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 3">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="3" />
    <PresetOption Category="Panty" Option="3" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
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   <Preset Name="Preset 4">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="4" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 5">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="5" />
    <PresetOption Category="Panty" Option="3" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
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   <Preset Name="Preset 6">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="6" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 7">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="7" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
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   <Preset Name="Preset 8">
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    <PresetOption Category="Bra" Option="8" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 9">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="11" />
    <PresetOption Category="Panty" Option="1" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="1" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
   <Preset Name="Preset 10">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="9" />
    <PresetOption Category="Panty" Option="2" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="2" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
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   <Preset Name="Preset 11">
    <PresetOption Category="Chest" Option="1" />
    <PresetOption Category="Bra" Option="10" />
    <PresetOption Category="Panty" Option="4" />
    <PresetOption Category="Skirt" Option="0" />
    <PresetOption Category="Gloves" Option="0" />
    <PresetOption Category="Shoes" Option="2" />
    <PresetOption Category="Accessory1" Option="0" />
    <PresetOption Category="Accessory2" Option="0" />
    <PresetOption Category="Accessory3" Option="0" />
    <PresetOption Category="Accessory4" Option="0" />
   </Preset>
  </Presets>
  <Item ItemCategory="Chest">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\necklace_heart.vb</VertexBuffer>
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     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\Shineee.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
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     <ShadowMesh IsNull="true" IsDefault="false">
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     </ShadowMesh>
     <PST0Texture>texture\necklace\000190.0-[commandlistclothes]-ps-t0=3f74ddd4.dds</PST0Texture>
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     <PSCB2Buffer>buf\alpha_gold_tama_xmas.buf</PSCB2Buffer>
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   </Option>
  </Item>
  <Item ItemCategory="Bra">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\bra.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\bra.vb</VertexBuffer>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
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    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\breast.ib</IndexBuffer>
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     <VertexBuffer>mesh\hon\breast.vb</VertexBuffer>
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    <Name>Option_2</Name>
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     <ShadowMesh IsNull="false" IsDefault="true">
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     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
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    <BodyMesh IsNull="false" IsDefault="false">
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     <Format>DXGI_FORMAT_R16_UINT</Format>
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     <MeshType>Breast</MeshType>
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    <Name>Option_3</Name>
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     <NormalMesh IsNull="false" IsDefault="false">
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      <Format>DXGI_FORMAT_R16_UINT</Format>
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     <ShadowMesh IsNull="true" IsDefault="false">
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     <PST0Texture>texture\bikini\trans.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
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    <BodyMesh IsNull="false" IsDefault="true">
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     <MeshType>Breast</MeshType>
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    <Name>Option_4</Name>
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    <Name>Option_5</Name>
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     <SkinTexture SkinSlot="Elise" Filename="texture\BPSkins_Hon\ELI_HON.dds" />
     <TanTexture />
    </BodyMesh>
   </Option>
   <Option>
    <Name>BP_Boobs</Name>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\edit\HON_BP.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\edit\HON_BP.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>Breast</MeshType>
     <SkinTexture SkinSlot="Honoka" Filename="texture\BPSkins_Hon\HON_HON.dds" />
     <SkinTexture SkinSlot="Luna" Filename="texture\BPSkins_Hon\LUN_HON.dds" />
     <SkinTexture SkinSlot="Sayuri" Filename="texture\BPSkins_Hon\SAY_SAY.dds" />
     <SkinTexture SkinSlot="Tsukushi" Filename="texture\BPSkins_Hon\TSU_HON.dds" />
     <SkinTexture SkinSlot="Elise" Filename="texture\BPSkins_Hon\ELI_HON.dds" />
     <TanTexture />
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Panty">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\panty.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\panty.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\latex_tama_ryza.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_2</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\m_panty.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\m_panty.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\latex_tama_ryza.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_3</Name>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\panty.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\panty.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\trans.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_latex_tama_ryza.buf</PSCB2Buffer>
    </AlphaMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_4</Name>
    <AlphaMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\m_panty.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\m_panty.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="true" IsDefault="false">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\trans.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\alpha_latex_tama_ryza.buf</PSCB2Buffer>
    </AlphaMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_5</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\edit\O_panty.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\edit\O_panty.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\latex_tama_ryza.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_6</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\edit\o_m_panty.vb.002.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\edit\o_m_panty.vb.002.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\bikini\000177.0-[commandlistclothes]-ps-t0=72860d77.dds</PST0Texture>
     <PST1Texture>texture\bikini\000177.1-[commandlistclothes]-ps-t1=b3ba99f7.dds</PST1Texture>
     <PST2Texture>texture\bikini\000177.2-[commandlistclothes]-ps-t2=6b5ea5d7.dds</PST2Texture>
     <PSCB2Buffer>buf\latex_tama_ryza.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Torso</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="true">
     <Stride xsi:nil="true" />
     <MeshType>Groin</MeshType>
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Skirt" />
  <Item ItemCategory="Gloves" />
  <Item ItemCategory="Shoes">
   <Icon>preview\icon.png</Icon>
   <Option>
    <Name>Option_1</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\jeans.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\jeans.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\pants\000169.0-[commandlistclothes]-ps-t0=9e7f27be.dds</PST0Texture>
     <PST1Texture>texture\pants\000169.1-[commandlistclothes]-ps-t1=cc24e0de.dds</PST1Texture>
     <PST2Texture>texture\pants\000169.2-[commandlistclothes]-ps-t2=86937209.dds</PST2Texture>
     <PSCB2Buffer>buf\jeans_honoka.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\jeans_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\jeans_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\pants\000169.0-[commandlistclothes]-ps-t0=9e7f27be.dds</PST0Texture>
     <PST1Texture>texture\pants\000169.1-[commandlistclothes]-ps-t1=cc24e0de.dds</PST1Texture>
     <PST2Texture>texture\pants\000169.2-[commandlistclothes]-ps-t2=86937209.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\shoes.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\shoes.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\shoes\000163.0-[commandlistclothes]-ps-t0=386e9e9a.dds</PST0Texture>
     <PST1Texture>texture\shoes\000163.1-[commandlistclothes]-ps-t1=38a829da.dds</PST1Texture>
     <PST2Texture>texture\shoes\000163.2-[commandlistclothes]-ps-t2=f25e6d12.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\legs.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\legs.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>Leg</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\toenail.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\toenail.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>ToeNail</MeshType>
    </BodyMesh>
   </Option>
   <Option>
    <Name>Option_2</Name>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\m_jeans.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\m_jeans.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\pants\000169.0-[commandlistclothes]-ps-t0=9e7f27be.dds</PST0Texture>
     <PST1Texture>texture\pants\000169.1-[commandlistclothes]-ps-t1=cc24e0de.dds</PST1Texture>
     <PST2Texture>texture\pants\000169.2-[commandlistclothes]-ps-t2=86937209.dds</PST2Texture>
     <PSCB2Buffer>buf\jeans_honoka.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\m_jeans_metal.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\m_jeans_metal.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\pants\000169.0-[commandlistclothes]-ps-t0=9e7f27be.dds</PST0Texture>
     <PST1Texture>texture\pants\000169.1-[commandlistclothes]-ps-t1=cc24e0de.dds</PST1Texture>
     <PST2Texture>texture\pants\000169.2-[commandlistclothes]-ps-t2=86937209.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <SolidMesh>
     <NormalMesh IsNull="false" IsDefault="false">
      <IndexBuffer>mesh\hon\shoes.ib</IndexBuffer>
      <Format>DXGI_FORMAT_R16_UINT</Format>
      <VertexBuffer>mesh\hon\shoes.vb</VertexBuffer>
      <Stride>76</Stride>
     </NormalMesh>
     <ShadowMesh IsNull="false" IsDefault="true">
      <Stride xsi:nil="true" />
     </ShadowMesh>
     <PST0Texture>texture\shoes\000163.0-[commandlistclothes]-ps-t0=386e9e9a.dds</PST0Texture>
     <PST1Texture>texture\shoes\000163.1-[commandlistclothes]-ps-t1=38a829da.dds</PST1Texture>
     <PST2Texture>texture\shoes\000163.2-[commandlistclothes]-ps-t2=f25e6d12.dds</PST2Texture>
     <PSCB2Buffer>buf\gold_tama_stellar.buf</PSCB2Buffer>
    </SolidMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\m_legs.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\m_legs.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>Leg</MeshType>
    </BodyMesh>
    <BodyMesh IsNull="false" IsDefault="false">
     <IndexBuffer>mesh\hon\toenail.ib</IndexBuffer>
     <Format>DXGI_FORMAT_R16_UINT</Format>
     <VertexBuffer>mesh\hon\toenail.vb</VertexBuffer>
     <Stride>80</Stride>
     <MeshType>ToeNail</MeshType>
    </BodyMesh>
   </Option>
  </Item>
  <Item ItemCategory="Accessory1" />
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4" />
 </ModelConfig>
 <ModelConfig>
  <ModelType>MarieRose</ModelType>
  <IconFile />
  <PreviewFile />
  <Presets />
  <Item ItemCategory="Chest" />
  <Item ItemCategory="Bra" />
  <Item ItemCategory="Panty" />
  <Item ItemCategory="Skirt" />
  <Item ItemCategory="Gloves" />
  <Item ItemCategory="Shoes" />
  <Item ItemCategory="Accessory1" />
  <Item ItemCategory="Accessory2" />
  <Item ItemCategory="Accessory3" />
  <Item ItemCategory="Accessory4" />
 </ModelConfig>
</ModProjectConfig>